Producing realistic sound models in VR is tricky, even compared to conventional video games. You don't always know how objects will sound in a given environment or where the listener will be, and you ...
In creating what looks to be a simple children's musical instrument—a xylophone with keys in the shape of zoo animals—computer scientists at Columbia Engineering, Harvard, and MIT have demonstrated ...
The folks at Google's Magenta project have unveiled a hardware interface for an algorithm-based synthesizer that uses a deep neural network to generate completely new sounds. Musicians drag a finger ...
Anyone who has ever played a game recently is well aware of the dramatic improvements made in visual realism. On the flip side, the lag in audio realism has hindered the potential for true ...
Synthesis using physical modeling has a long history. As computational costs for physical modeling synthesis are often much greater than for conventional synthesis methods, most techniques currently ...
In context: Modeling sounds in a VR environment is extremely complex. For example, striking a wine glass at different points will produce different sounds. Likewise, a falling plate shattering is not ...
Sound design has been vastly simplified because of the innate unscripted nature of VR simulations, but a new algorithm from researchers at Stanford could finally change that. Share on Facebook (opens ...
Modern smartphones are slick and powerful machines. Their size varies between different models but generally speaking, state of the art devices pack lots of features into an approximately 110 x 60 x ...
TLDR: With Audio Optimization Experience software, you can make video games or anything coming through your computer speakers instantly sound clearer, crisper, and better. Back in the day, audiophiles ...
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