你经常会听到诸如DirectX 12、Vulkan和OpenGL的名词,这其实是三种主流的图形API(应用程序编程接口),它们为开发者提供了与显卡硬件交互的工具,用于渲染2D和3D图像——游戏以及3D渲染工具实际上都离不开这些API。再浅显一点,你可以将这三种API理解为人(开发 ...
Based on the image below, and what I have seen written on most blogs in reaction to it and what MS has been saying, it seems that WinRT is assumed to be a sort-of an updated CLR/.NET for writing ...
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