Meta and game engine creator Unity announced they’re extending multi‑year platform support and an enterprise agreement that ...
The indie game development community is in turmoil following Unity's announcement of a new pricing system that will charge developers per user on initial download, instead of a flat engine licensing ...
Among Us could be another major casualty of Unity's new installation fee, which has sparked chaos throughout the games industry since its announcement yesterday. Speaking with IGN, Innersloth ...
Unity has officially launched 1.0 support for visionOS, making its now Vision Pro-compatible game engine available to all Unity Pro, Enterprise, and Industry subscribers. Unity announced in recent a ...
Facebook parent Meta Platforms and Unity Software are expanding their long-running partnership where Unity's game-development tools will continue to support Meta's virtual reality headsets. The two ...
Marc Keever has been writing about video games since 2015. He is an avid fan of horror, sci-fi, and fantasy-themed games of all kinds, He loves covering these genres, indie games, as well as ...
The Unity game development platform was first released in 2005, long after the PlayStation had ceased to be a relevant part ...
Unity faces intense competition from AppLovin, Meta, and open-source platforms, limiting its ability to achieve long-term ...
Despite near all-time low valuations, Unity remains a leader in 2D/3D content development, particularly in mobile and indie games and the XR market. Unity's diversified revenue streams, particularly ...
Intel ends XeSS Unity plugin support, leaving developers with a frozen codebase while shifting focus to Unreal Engine and ...
The company behind the Unity game engine has revealed a new pricing plan that will charge developers every time a game is installed. That could affect games released via Microsoft's Xbox Game Pass.
当前正在显示可能无法访问的结果。
隐藏无法访问的结果